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1. Need examples of "certificates are stupid" - in Skill Discussions [original thread]
Frigate projectile turrets BASIC requires "Trajectory Analysis 2" which in turn requires "Gunnery 5".
- by Lo Ram - at 2009.09.04 18:15:00
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2. YES! Even online is compatible with Snow Leopard - in Macintosh [original thread]
Originally by: Camino Nachtmeister The strange grafics in warp and at gates are gone Yes, I saw the same thing. In addition I ran through a few missions and have yet to see texture corruption on clouds. Looks like whatever nvidia drive...
- by Lo Ram - at 2009.08.30 00:07:00
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3. It takes too long to get started in Eve. - in Skill Discussions [original thread]
Originally by: Malcanis Apologies if I was unclear: the lack of consensus is the difficulty. A large part of the player base would furiously oppose your suggestion. Myself among them. On what basis? What positive benefits does the c...
- by Lo Ram - at 2009.08.16 19:06:00
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4. It takes too long to get started in Eve. - in Skill Discussions [original thread]
Originally by: Malcanis You're assuming a consensus about attributes and learning skills that does not exist. No, I was positing how easy it might be to change in direct disagreement with your previous statement.
- by Lo Ram - at 2009.08.16 14:50:00
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5. It takes too long to get started in Eve. - in Skill Discussions [original thread]
Originally by: Malcanis Mistake or not, they're embedded too deeply in the game to be removed. CCP have greatly reduced the impact of the learning skills on the starting game; you really do have it a lot easier than when I started. I...
- by Lo Ram - at 2009.08.16 09:08:00
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6. It takes too long to get started in Eve. - in Skill Discussions [original thread]
Originally by: Malcanis You speak as if it were impossbile to blend learning skills with other skills in your skillplan. Of course it is, but now it takes twice the length of time overall. The payoff for doing so is even longer. I stil...
- by Lo Ram - at 2009.08.15 21:36:00
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7. It takes too long to get started in Eve. - in Skill Discussions [original thread]
Originally by: Malcanis Originally by: Bestofworst Worstofbest Originally by: Malcanis Originally by: Lo Ram I'm a fairly new player at about a month old and I have to say I wish I had someone do what the OP did for...
- by Lo Ram - at 2009.08.15 16:56:00
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8. New MAC but for eve ? - in Macintosh [original thread]
My road warrior 13 inch 2.53Ghz macbook pro with 4GB RAM plays it fine other than a few particularly complex scenes. Granted if you want to fleet with hundreds for huge battles you'll have to turn off all the effects and would be better off with a...
- by Lo Ram - at 2009.08.14 23:12:00
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9. New Eve API program for the mac - in Macintosh [original thread]
stEVE ... I'll get my coat... Nice app, just been having a play with it. I love the detail you get when double clicking a skill. I'm eager to see the certs/item skill planning feature you are planning.
- by Lo Ram - at 2009.08.14 22:55:00
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10. New Players vs Old Players - in Skill Discussions [original thread]
Although skills may not be everything you can see a very significant tiering in piloting by virtue of many tech2 modules requiring level 5s as their entry point and the support skills high enough to be able to fit them without gimping.
- by Lo Ram - at 2009.08.13 15:30:00
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11. It takes too long to get started in Eve. - in Skill Discussions [original thread]
I'm a fairly new player at about a month old and I have to say I wish I had someone do what the OP did for me. The key thing here is that the learning skills and most basic of fitting pre-requisites add nothing to the game play. Learning skills ar...
- by Lo Ram - at 2009.08.13 15:09:00
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